Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (2024)


Now Include Guide on Spirit of Amazonia Campaign + New Farming Guide

Whats New?

It sounds like I’m supposed to write changelog here, but instead I’ll just use it to explain the new contents and tips for the recent update.

  • Spirit of Amazonia Part 2: Electric Bogaloo is up. Load your first part’s latest save to continue from where you left off
  • Go to the isolated cave at the north east part of the map, that should be where you start part 2
  • I’ll take some time playing it. The guide will have step by step guidance and of course, the complete map

New things from the update

  • A new enemy type
  • Couple of new animals
  • And another little things. It’s not much but the entire new chapter is already a gift

Survival 101: How to not Die & other useful Tips

Early Survival Tips

  • Make an axe as soon as you start the game (1 rock + 1 wood stick)
  • Easy Firestarter recipe: 2 stick + 2 rope
  • Build a shelter as soon as you found a clearing, it is the only way to save your game
  • Don’t drink dirty water unless you have spare cuppy/soursoup to counteract the parasite. It’s not lethal but it can get annoying when you’re running around looking for cure.
  • Leave out coconut halves in the open so when it rain, it will collect the rainwater (the rainwater is safe and drinkable)
  • Use the compass and write down the coordinate of your base so that you can find your way back to your base.

General Tips

  • You can harvest a large rock for smaller rocks by right clicking it for more option
  • Large item that can’t be put into inventory can be put for crafting either by dragging from the ground it or right clicking it for more options
  • The magnifying glass on your status bar shows that there are unresolved diseases and wound on your body, it is very useful on telling you that there are leeches in your body
  • If something leads to your death, don’t do it again
  • Manage your sanity, keep it above by eating cooked meat, resting in shelter, and standing near a campfire
  • Cut off plants (not banana or palm) and leave the leaves to dry off into usable tinder
  • Don’t throw away rotten food, there might be edible grubs that you can find by harvesting rotten food
  • You’re not a cow, don’t eat leaves
  • If it looks poisonous, it probably is (Congrats on having functional Instinct)
  • Watch out for your sanity, Its don’t starve tier and can actually spawn monster that will kill you
  • Don’t poke the wasp nest, instead throw rock or axe from a distance to collect those delicious honey. Someone pointed out that you can put up a torch to scare get them to buzz off (which actually works on ants too)
  • If you get attacked by a jaguar, don’t run (you’ll just be out of stamina by the time it catches up) Instead challenge it by beating em with spear
  • Green frog = good, Blue frog = bad. Seriously, not ♥♥♥♥*ng worth it, avoid these guys if pos
  • You get ash and charcoal from burnt out campfire. Ash can be used to make a high quality bandage, while charcoal can be eaten to filter out food poisoning or be made into a water filter.
  • Medium shelters can only save and demands you to build a bed afterward, but the smaller shelter are not only easier to craft, it provides a little bit of both. The shelter quality are related to chances of getting a disease when you sleep.
  • Roasted Meat restore sanity and energy when eaten, you can eat as many and hunt as many to fill up your sanity meter
  • Cheapest way to raise your sanity up is to hunt/fish as many animal as you can (rattlesnake don’t count) and roast their meat then eat them as each roasted meat adds 5 or more sanity and you need to have over 50 sanity to be considered sane
  • If you are in a cave and hears a crackling sound, watch your step as there may be a scorpion lurking
  • Carbs will later become the hardest resource to manage as it will force you to move from camp to camp in order to find more of this nutrient
  • As you do things such as chopping wood or throwing spear, your skill increases and its progress can be seen in the notebook. Your skill will decides how fast, strong, accurate, or durable your equipment will become
  • There is weights now, watch out for when carrying meat from large critters, because each piece weights around 4Kg. Thankfully your main character must be a veteran marine because he can carry 50Kg of weight everywhere he goes
  • Armor specifically reduce chances getting bled when attacked and reduce some percentage of damage directly. Better armor will eventually becomes superior when your crafting skill is high, try to use simple ones first like a stick/bone armor, then work up to armadillo/iron
  • Spear are powerful and can be thrown quicker than a bow. But bow have more ammo that you can bring with you.
  • Iron tool exist. You can start by looking for iron ore in most caves and smash that mf veins till it drops some iron ores. One thing to know is that quality tool only scales up the durability (not efficiency) you should only start using steel
  • You can get dirty, right click on river to open option to wash yourself. If you eat while dirty, you might get ill. Also clean yourself again after removing the dirt cause you actually have an additional hidden dirtiness value which are basically an extra layer of protection against dirt
  • Charcoal Oven will let you make lots of charcoal (for the forge), you just have to fill in as many wood sticks into the kiln as you could and then start it up.
  • If you need ash for mudworks or bandages, try harvesting charcoal for ashes. You get much more charcoal per campfire.


Green Hell’s Safe Valley with its coordinate. Tribals doesn’t normally spawn here, unless you left your base without extinguishing your fire.
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (1)

Anthropologist Guide to the Indigenous people of Amazon

General Tactics
Follow these easy* steps and you will win any fight
1. Hit (with spear or axe)
2. Immediately put up your block with “R”
3. Repeat the steps
*it’s not as easy as it sounds and you will probably fumble on your first tries

Combat Tips!

  • BLOCK! You won’t win any combat if you don’t know blocking (less you play as stealth archer)
  • Tribals no longer invade your house unless you left a campfire lit while going away or sleeping. Note that the fire based spawn only happen if you leave your camp while a fire is lit. The tribal will not spawn this way if you attend to your camp.
  • You can’t never befriend any of the tribals (you’re not playing the Forest) yet so feel free to go Columbus on them
  • If a tribal sees you and runs away, you better chase after him or he will return to your base in group
  • Use spear to fight off tribal, other weapon will risk you getting in their knife range
  • Take distance between melee tribal, their knife is short but you’re more likely to die from bleeding because bandages are rare and banana leaf bandage from the trailer isn’t implemented yet
  • Avoid sprinting toward them because it can waste your stamina too early, use your stamina to dodge, block, or attack them
  • Don’t charge at tribal if they are also charging, charge is effective on archers since they cant fight back at melee and when they swap their weapon, use this opportunity to shank them
  • Flawed pathfinding AI allows you to cross natural log bridge to lose your tail as enemies cannot use the bridge themselves
  • If you got ambushed by a tribal in group of two and survived, then you better move your base as the next one will be in a group of three, then four.
  • You can safelty kill tribals from distance without even provoking them using bow and arrows which are easy to craft, but you cannot do it with low stamina since drawing bow without skill will take at least half of your stamina. Headshots can kill them in one hit even at low skill
  • Obsidian Spear has the highest damage and can kill tribals in four or less hit
  • Blocking while backing off is the best defense from melee attack
  • If you are good at first person archery, then try to snipe them for a headshot from afar when they are unaware.
  • Tribal archer has significantly less health than melee warrior, they would give support to melee attackers but can accidentally hit and kill their friend if you angle your position just right
  • Tribals will attack your base if they can’t reach you so try to use this to your advantage
  • Combat are much more focused on where you hit em. I managed to took down a tribal archer in one hit by shooting my arrow in their head
  • A tribal may spawn with a spear, their weakness is strafing to the side just like archers and as always, try to anticipate their attack and time your block properly.
  • Tribals sometimes imitates bird sounds, which should be very noticable by you. Possibly to alert their mates

Crafting Notebook

Includes current recipes and hidden ones. All recipe except for the tribal firestarter can be crafted without needing to be unlocked first, but the crafting skill will slowly unlock more recipes as it increase.


  • Stone Blade: Small Stone 2x
  • Stick Blade: Small Stick 2x + Small Stone + Rope
  • Bone Knife: Bone + Rope
  • Obsidian Blade: Obsidian + Small Stone + Rope


  • Simple Stone Axe: Wood Stick + Small Stone, easy recipe but very unreliable, your very first axe
  • Stone Axe: Wood Stick + Small Stone 2x + Rope, Second worst axe, What most veteran survival game player likely to craft on their first day
  • Stone Pick Axe: Wood Stick + Stone blade + Rope, Cant cut for love, but can mine iron faster
  • Blade Axe: Wood Stick + Stone blade 3x
  • Bone Axe: Wood Stick + Bone 2x + Rope
  • Obsidian Axe: Obsidian + Wood Stick + Rope


  • Weak Spear: Long Stick
  • Stone Spear: Long Stick + Stone blade + Rope
  • Bone Spear: Long Stick + Bone + Rope
  • Obsidian Spear: Obsidian + Long Stick + Rope
  • Four Pronged Spear: Long Stick + Small Stick 2x + Rope
  • Four Pronged Bamboo Spear: Long Bamboo Stick + Small Stick 2x + Rope
  • Bamboo Spear: Bamboo

Other Weapon & Tools

  • Coconut bidon (canteen): Drinkable Coconut + Rope
  • Bow: Long stick + Rope
  • Bamboo Bow: Long Bamboo Stick + Rope
  • Arrow: 2 Feathers + Small stick
  • Weak Torch: Wood Stick + Rope
  • Torch: Wood Stick + Rope + Tree Resin (from white petrified tree)


  • Hand Drill: Wood Stick + Small Stick
  • Hand Drill (Plank): Wood Plank + Small Stick
  • Bow Drill: Wood Plank + Bow + Small Stick + Rock
  • Tribal Firestarter: Wood Stick 2x + Rope 2x


  • Leaf Armor: 1 Banana Leaf + 2 Ropes
  • Stick Armor: 1 Banana Leaf + 2 Ropes + 3 Wood Stick
  • Bamboo Stick Armor: 1 Banana Leaf + 2 Ropes + 3 Bamboo Stick
  • Bone Armor: 1 Banana Leaf + 2 Ropes + 3 Bones
  • Armadillo Armor: 1 Banana Leaf + 2 Ropes + 1 Armadillo Shell


  • Empty Mold (3x): Harvest mud brick. Baked molds can then be harvested for the shaped items.
  • Blade Mold: Mold + Melted Iron + Stone Blade
  • Axe Mold: Mold + Melted Iron + Simple Stone Axe (Stone + Wood Stick)
  • Arrow Mold: Mold + Melted Iron + Arrow
  • Armor Mold: Mold + Melted Iron + Wood Stick
  • Metal Blade: Blade Cast + Rope
  • Metal Pickaxe: Metal Blade Cast + Rope + Wood Stick
  • Metal Spear: Metal Blade Cast + Rope + Long Wood Stick
  • Metal Arrow: Metal Arrowhead + Rope + Small Stick + 2 Feathers
  • Metal Armor 3 Armor Plates + 2 Ropes + 1 Banana Leaf

Metalworking Tips!

  • Used food cans can be substituted for metal ores
  • Metalworking is only efficient at high crafting level, otherwise you will be wasting limited resource on a crudely made tool. Once the durability of your bone/stone axe stops increasing, that’s when metal tools becomes viable.


  • Fishing Rod: Long Stick/Long Bamboo + 2 Feathers + Rope + Brazillian Nut Shell
  • Bone Fishing Hook: Bone Needle
  • Fishbone Hook: Fish Bone

Medicines & Food

  • Leaf Bandage: Molineria leaf
  • Ash Dressing: Leaf Bandage + Ash from campfire remains (for Laceration)
  • Tobbaco Dressing: Leaf Bandage + Tobbaco Leaves (for Venoms)
  • Honey Dressing: Leaf Bandage + Honey (for Rashes, Laceration, Infection)
  • Lily Dressing: Leaf Bandage + Plantain Lily (for Rashes & Toxin?)
  • Goliath Dressing: Leaf Bandage + Goliath Birdeater Ash (can heal infected wound)


Done by right clicking harvestable objects

  • Bone needle (2x): Bone
  • Campfire Ash: Charcoal
  • Fiber (for tinder): Various herbs including tobbaco
  • Small Stones (5x): Large Stone
  • Wood Plank & Lots of wood stick: Wood Log
  • Wood Sticks (2x): Long Stick
  • Small Sticks (2x): Wood Stick
  • Bamboo Sticks (2x): Long Bamboo Stick
  • Larva: Rotten vegetative
  • Maggot: Rotten meats
  • Fish Bones: From various fishes
  • Stingray Tail: Stingrays
  • Feathers: Macaw
  • Turtle Shell: From Tortoise, Stores 25 unit of water
  • Goliath Birdeater Ash: Harvesting burnt(from overcooking) off spider
  • Molds (3x): Mud Bricks

Forging Step-by-Step

How to start making that iron from scratch

  • Prepare the following: An axe, Campfire ash, and source of water for the muds, and lots of charcoals.
  • Go to any nearest cave and look for an iron deposit (it will be light brown-ish). Some iron deposit are depleted but some are not. The mineable iron will have a filled cracks, mine that with an axe.
  • To build a forge, you will need a mud brick, mudbrick which are made in the mud mixer.
  • Once you built a mud mixer, put some mud collected at the river, put a campfire ash, and then fill it with water till it full. Work on the mixer to make the bricks.
  • You’ll now have 6 mud brick (you make 6 each batch). You can now craft the mud forge.
  • After you are done building the forge, put the iron ore on the lower slot, and several charcoals in the upper slot. Turn the forge on like you would with a campfire.
  • Yep thats it, you can pick up the melted ore and create tools by using molds (mud brick harvest)

Amazonian Cookbook

Stewin’ vs Roastin’: Roasting food takes time (especially on high quality meats), stewing are done very quickly, the downside is that you can’t bring your stew for travel
Dryin’ vs Smokin’: Smoking are done faster than drying but smoking requires a lit campfire, the smoker will also prevent the campfire from being extinguished by rain. Dried/Smoked food last 3 times longer. Some plants can also be dried for surpising result

The Ultimate Bone Soup (and making soup in general)

  • Create a Small Campfire
  • Drag or put coconut halves (aka. coconut bowl) on one of its two slot
  • Make sure it’s filled with water
  • Drag a piece of bone into the bowl
  • Turn on the campfire
  • Wait until it is boiled, then feel free to consume it

Boiled Water

  • 1 Coconut canteen full of water
  • Put 2 coconut bown on each side of the campfire for maximum effectiveness
  • Pour the water to each of the bowl
  • Boil for a few minutes
  • Use a second coconut canteen if you want to collect the water

Antivenom Infusion

  • 1 Bowl of water
  • 1 Purple flowered/heart leaved herb or Tobacco leaves
  • Boil for a few minutes

Fever Infusion

  • 1 Bowl of water
  • 1 Amara Flower (big bush with red flower)
  • Boil for a few minutes
  • Definitely take a rest if fever still presist

Antiparasitic Infusion

  • 1 Bowl of water
  • 1 Cup shaped mushroom or Soursoup fruit
  • Boil for a few minutes
  • Kill more parasite than if eating the shroom raw

Meat Stew

  • 1 Piece of any fresh meat
  • 1 Bowl of water
  • Boil the meat like usual
  • More nutritious and cooks very quick, use this to mask the sanity reducing effect of eating insects

Green Hellbarium: Good & Bad Plants

Guide about plants on this game, i included its common name for my own amusem*nt. The name i put may be innacurate but the description should fit the game


  • Red Cup Shaped Shroom: Cure Parasite and satiates a little amount of carbs, known as scarlet cup
  • Brown oyster mushroom that glows green at night: Small carbs but is safe, is listed as two different mushroom in the notebook despite of being the same mushroom, commonly known as ghost mushroom
  • Blue tree shroom: Lots of fatigue boost, The mushroom is called Indigo Blue Leptonia and it provides the highest amount of energy of all plants.
  • Umbrella shaped shroom: similar shape as above’s above, this mushroom is called liberty cap and they are what we commonly refer to as magic shroom due to its psychedelic effect
  • Ball-headed white-skirted mushroom aka. Stinkhorn: Edible if stewed or dried first, cause food poisoning (I learnt it the hard way). Sometime spit out gas (actually its spore) when harvested.
  • Yellow tomato-looking Fruit: Good for carbs and hydration. Is called cocona if i am not mistaken, might actually just a wild tomato
  • Cassava (Big brownish whiteish bulb): High carbs, basically an oversized potato, cook/boil it first because it will give food poisoning if eaten raw
  • Heart of Palm (From cutting medium palms that has reddish spot on its upper base): High carbs
  • Palm tree nuts: Alternative source of Fats, always spawn in pair.
  • Banana: Good carbs, can be collected in pods of two to five
  • Brazilian Nut: Drops from the same tree that has blue shrom, Uber rare item but you can craft fishing rod with its shell. In appearance it looks pale and small.
  • Green spiky fruit: Okay carbs, also cure parasites. It’s a soursoup you all may recognize (Guanbana fruit in-game) and is actually pretty commonly cultivated fruit.
  • That green cassava looking scaly bulb you get from a hole leafed fern: Doesn’t give food poisoning anymore, Infact it gives good amount of protein and energy when eaten raw. based on info in the wikipedia, you’re supposed to dry it out until its scale falls off but you can’t dry it in-game so disregard that.
  • The same flower from the same fern that is the above bulb in its blossom form: Also gives you food poisoning regardless. This fern is named as the “monster” plant but more commonly named as swiss cheese plant due to it’s holed leaf.
  • Jungle Potato: This plant has been in-game since alpha, yet I only noticed it recently when looking around the above plant. This plant has a small yellow leaves and appears similarly to cocona. When being destroyed, there is a small chance that you get a potato bulb from it.
  • Cave mushroom thing: This mushroom dehydrates you a lot but can cure fever which makes it the only food that can instantly cure fever without needing to be cooked. Added recently in the Spirit of Amazonia Patch. This mushroom is named Marasmius Tageticolor.


  • Banana Leaves: You can also make bandage out of it (But you actually can’t yet, but I just want to remind you that the developer intended for you to be able to make banana leaf dressing but still haven’t got to it)
  • Molineria leaves: Can be made into bandage, know by its yellow flower, is easier to find by looking for its distinctively shaped leaves
  • Tobacco Leaf: Cure venom if made into bandage or stewed
  • Quassia Amara flower: (looks like cassava plant but has spear shaped flower): used for fever reducing stew. A famous decodition against malaria (once it gets into the game)
  • Heart leafed purple flowered herb: Cure venom like tobacco plant but can only be eaten or stewed. Its common name is Plantain Lily or specifically for this peculiar herb: wide brimmed hosta
  • Water Lily Flower: Found on small blue ponds, cure food poisoning
  • Herb with Purple flower and purple leaves: The leaves treats food poisoning but the flower gives food poisoning. Possibly a purple sage or something else within the salvia flora group


Heart of Palm & Swiss Cheese Plant (with pods)
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Cassava & Quasi Amara
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Cocona & Coconut
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Tobbaco & Plantain Lily
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Molinera & Banana
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Sage & Soursoup from the animal update
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Palm Nut & Brazillian Nut
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Jungle Potato (aka. Malanga)
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New Mushroom (idk what the species is)
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Alternative Curatives

Unlisted method of curing diseases, but generally list all of the methods to cure it

Bleeding Wound

Drains health slowly, and will become infected if not bandaged soon enough

  • Leaf Bandage of any sort would close it, other upgraded bandage will do too
  • Banana Dressing

Laceration Wound

Drains health really fast, Will become infected after a short time

  • Leaf Bandage/Banana Dressing (small chance of leaving infection instead)
  • Ash Dressing
  • Honey Dressing
  • Jungle Ants: Placed on the wound

Infected Wound

Will reduce sanity, and cause fever if left too long. Gained from not treating wounds.

  • Maggots: Placed on the wound (do not eat)
  • Honey Dressing
  • Goliath Dressing

Snake/Scorpion Venom

Will drain your health until the venom is removed, failiure to do so is guranteed to cause death. Gained when being stung/bitten by scorpion, spiders, and rattlesnakes

  • Tobbaco Leaves: Bandaged & Stewed (Bandage removes the venom and the wound over time, while stew removes only the venom, not the wound)
  • Plantain Lily (Heart leafed herb): Eaten, Bandaged, & Stewed
  • Painkiller


Constantly drains sanity until removed, will leave a bandageable wound that can get infected after removing the worm. Gained when sleeping on the ground, or non-elevated leaf bed.

  • Needles (Bone Needle) (There are fish bone and stingray tail but I haven’t tested it)
  • Sleep in elevated log/bamboo bed or hammocks to avoid this


Will drain your fatigue rapidly, and makes every action harder to do as long as you have fever. Gained when being envenomed and when sleeping without shelter

  • Quasi Amara: Stewed
  • Bone Infusion
  • A good rest at on good bed


Temporarily reduce your sanity and prevent regeneration as long as it is presist, ignorable and will heal by itself quickly

  • Honey Dressing
  • Lily Dressing
  • Time

Food Poisoning

Will make you vomit whenever any of your nutrition and hydration is filled more than its half. Gained from eating the wrong food

  • Charcoal: Eaten
  • Water Lily Flower: Eaten, better if stewed
  • Bone Infusion
  • Painkiller


Parasites will increase your nutrition uses and can lead to death by starvation. Ignorable at small number but will not go away until it gets cured. Obtained more commonly from eating raw meat and drinking water from natural sources

  • Cup mushroom: Eaten, better if stewed
  • Blue mushroom: Eaten
  • Soursoup: Eaten, but better if stewed


Makes sleeping harder and cure less stamina, becomes problematic at high number. Gained when you don’t sleep for more than two day straight

  • Sleep, just sleep for awhile my dude

Amazon Delivery Catalog

For rare missable Items & Unlockable craftables

Specific Item

  • Obsidian: Found of any cavern, highest tool damage, best used to make weapons.
  • Ash & Charcoal: Obtained from burnt off campfires
  • Honey: You get that by breaking wasp nest from a distance, adds good amount of sanity
  • Brazillian Nut Shell: Main component for fishing rod, the nutshell are found from brazillian nuts dropped by that large tree that sometimes have blue mushroom growing on it
  • Bidon (Modern Canteen): Can be found by following a dirt road with tire marks, one way leads to a runoff jeep with the bidon near the crash, another way leads to jaguar nest. 100 water capacity
  • Machette: Hadn’t found one myself, but it exists in the game tutorial zone
  • Rusty Machette: In some sort of abandoned drug den next to a grill
  • Metal Pot: Also in said drug den
  • Wooden Spoon: Usually found alongisde the metal pot, completely useless to carry around
  • Painkiller: Found on a rundown jeep and the drug den, cure most aliments but is extremely rare
  • Bone Knife: Recipe found when picking bone knife found in drug den/uninhabited tribal camp
  • Tribal Firestarter: Recipe unlocked when picking tribal firestarter found in any tribal camp
  • Tribal Bow: You still can loot this off a tribal archer, this weapon is inaccurate at low bow skill
  • Tribal Spear: Same as above but from tribal spearman
  • Tribal Arrow: Found in chests, may be used by tribal archers
  • Metal Cans: 4 are found at the fishing wharf, can be smelt like an iron ore

Furniture Catalog

This list all of the unlockable item that you can build; Refer to another section for details on location and coordinate. Increasing your crafting skill would also unlock new furniture without needing to find them.

  • Stone Trap: Small and easy to make traps (Catches: Mouse, Frogs, & Lizards)
  • Snare Trap: Found around the jungle as one of the native’s traps (Catches: Nothing)
  • Cage Trap: Found behind the abandoned village, by the banana tree farm (Catches: Mouse, Frogs, & Spiders)
  • Killer Trap: Found within the drug then, by one of the cocaine plots
  • Fish Trap: Found on the fishing dock, large trap catch two fish at a time, while smaller one catches one (Catches: All fish)
  • Prawn Trap: Found on a small encampment in the middle of the oasis (Catches: Prawns)
  • Spike Trap: Unlocked automatically at a certain crafting skill level
  • Bow Trap: Same as spike trap (Catches: People)
  • Log Bed/Bamboo Log Bed: Found on a cave behind a plane crash
  • Hammocks: Found on any tibal huts, not craftable yet
  • Grill Rack: Found in the center of an abandoned drug den
  • Moisture Collector: In the back of the drug den
  • Campfire & Stone Rings: Found on any tribal huts, or most places in the game
  • Smoker: Found on a hostile tribal camp or bamboo camp
  • Drying rack: Found on the uninhabited tribal camp, not that far from the safe valley
  • Water Filter: On a small fishing hut next to the large river
  • Medium Bamboo Hut: Found on bamboo camp behind the river delta
  • Weapon Rack: On a hostile tribal camp
  • Mud Forge: Unlocked as soon as you picked a mud from a river
  • Charcoal Oven: Same as the forge

A thread by steam user @oi__io provides exact location for unlockable items: [link]

Wildlife Conservation Handbook

Below are the list of the native wildlife within the amazon jungle. I will only list and explain all of the animal encountered within the game alongside with startegy on how you can find them.


Mammals are your best source of nutrient and can easily found anywhere within the game, importantly, their meat provides fats alongside with high protein. Remember that damage depends on which bodypart so shot to the head does more damage than the flank

  • Jaguar: Medium quality meat; Dangerous, but can be one hit with a spear headshot from a distance
  • Puma: Medium quality meat; Also Dangerous, but can also be one hit with a spear headshot. Their sound are rather different, sounding much more gory
  • Capybara: Highest quality meat; Best hunt by spear
  • Peccary: High quality meat; Best hunt by spear
  • Tapir: High quality meat; Best hunt by spear
  • Armadillo: High quality meat; can be killed by spear
  • Three Banded Armadillo: Medium quality meat; You can just chase without needing to attack them them and they will prostate themself for you to butcher
  • Mouse: Low quality meat; Often caught in small trap or manually if you have the time


Fish are very easy to hunt and fish traps often provided catches, but they do not provide fats when cooked

  • Aronawa: Medium quality meat: found on most freshwater lakes, can be speared
  • Stingray: Medium quality meat: found only on the oasis and safe valley, can be speared
  • Angelfish: Okay quality meat: found everywhere, cannot be caught with spear
  • Discus: Okay quality meat: found everywhere, cannot be caught with spear
  • Piranha: Low quality meat: found everywhere but safe valley pond, can be speared
  • Peaco*ck Bass: Low quality meat: found everywhere, can be speared


Insect provides little nutrition and gives penalty to sanity, However, you can use their burnt meat to make ash bandages

  • Goliath Birdeater Tarantula: low quality meat: Found on the jungle usually nearby giant trees, listen for crackling sound to know if it is near
  • Brazillian Wandering Spider: Very low quality meat, venomous so watch out for crackling sound
  • Scorpion: Low quality meat, Found inside caverns, and will make scraping sound similar to the tarantula
  • Wasps: Nest can be broken with stone or axes for honey, will give rash if you get too near unless you approach it with a lit torch
  • Rainforest Ants: You can try to carefully approach it with torch to collect the ants, but getting too near will give you rashes. The ants itself cannot be eaten in any way and only used to close laceration wounds
  • Maggots: found on dead carcass and harvested from rotten meat, used to treat infections or as a fishing bait
  • Larva: found on dead tree stumps or rotten vegetatives, can be stewed, but mostly used as fishing bait
  • Worms: will inject itself to your body if you sleep in low quality bed, but can inject into you regardless on hard difficulty. You will need to use sharp needles to remove it and bandage the wound. Is mention by dev to actually be a botfly larva rather than actual worm.
  • Leech: will occasionally latch onto your body and you will have to remove it, annoying but not really that dangerous


  • Black Caiman: Strongest most dangerous animal so far, This giant crocodile can smack a huge chunk of your health in a lunge. Thankfully they “growls” very loudly and walks slowly, best way to avoid them is to walk away from water. They are also very resillient as a spear throw won’t kill them immediately, so bring a bow with you
  • Green Iguana: Medium quality meat: Can be caught on small traps, but you can run after it as it doesn’t move that much fast
  • Caiman Lizard: Medium quality meat: Spawns sometimes in place for iguana. has blue-green-red colouring on its spine
  • Rattlesnake: Low quality meat, found on stationary position and will not move around other than rotating, throw your spear from close quarter, two rock throws seems to be enough too
  • Red Footed Tortoise: Medium Quality meat, can be butchered after attacking it once. Has turtle shell which is a good quality bowl (25 capacity)
  • Prawns: low quality meat, caught in large number from prawn traps


  • Macaw: Medium quality meat: Mostly found dead lying on the ground but can be easily shot using bow and arrow when they’re landing
  • Toucan: Medium quality meat: Same as macaw tbh
  • Cane Toad: Low quality meat, found hopping around near rivers, can also be caught in small traps
  • Poison Dart Frog: Same meat as cane toad, will envenom you in any way it could (and I can guarantee that it will kill you or waste your time) Generally avoid them whenever you can. They are still edible and harmless if you kill it before picking it up and only boil the hell out of it.
  • Mystery Snail: Not very filling, but restores sanity if cooked. Found on rocks nearby freshwater ponds
  • Red Crab: Medium Quality Meat, restores good amount of sanity

Amazon Tourism Flyer

*probably obselete now that you have maps

Jungle Location

Credits for steam user @oi__io for his thread, finding most of the coordinates from early access, and detailing its contents

  • 52W;17S Bamboo Camp with (no medium bamboo hut), small animal trap (by the banana garden) campfire, and bamboo smoker. (Medium Bamboo hut is now relocated inside a cave on the same island, just keep hugging the walls on the north and you will find)
  • 51W;19S Fishing dock with water filter, four pronged spear, and fish trap. A crocodile usually spawn in the river split near this place
  • 51W;24S Small freshwater pond, close to the large river further south of it
  • 50W;27S Drug Den with camp grill, moisture collector, killer trap (by the plantation) bone knife, metal pot, and a rusted machette
  • 47W;18S Hostile Tribal Camp 1 with tribal firestarter and weapon rack
  • 46W;26S Uninhabited Tribal Camp with campfire, hammock, tribal firestarter, dryer, and bone knife
  • 45W;30S Safe Valley From the Trailer, also referred to as the safe haven. This place also features a small cave to build bedding and campfire at.
  • 44W;17S Broken off Jeep with metal bidon and some snacks
  • 43W;16S Bunch of scraps, tarps, and nothing else of value
  • 40W;24S Small Cave behind a crashed plane containing the elevated log bed and some snacks
  • 40W;19S Cave leading to broken elevator and 4 molinera plants that respawns, there is a snare trap somewhere along the road leading to it
  • 39W;22S Rubble with entrace leading to a large and unfinished area which are now completely blocked because there are “people” who keeps reposting bugs in a place where they are not supposed to be at in the first place
  • 37W;19S Hostile Tribal Camp 2 with tribal firestarter and smoker

Oasis Locations

  • 38W;20S Broken Bamboo Bridge leading to the Oasis
  • 34W;25S Small island within the Oasis named “Anaconda Camp” due to the anaconda corpse, has a campfire, fishing rod, prawn trap, unfinished constructions, and a tortoise that respawns daily. This island is surrounded by crocodiles so be sure to save before going out.
  • 34W;23S Cave with small pond inside located within the oasis area
  • 32W;25S A small hill with a perch leading to an alternate entrance to the oasis, seems to have came from an unimplemented area

Swamp Locations

Cave Locations

  • 48W;16S Medium Cave with a small pond in front of it, has major voice pollution coming from macaws
  • 47W;30S Small Cave behind a wasp tree, close to the safe vallet
  • 47W;14S Cave with a small pond inside of it
  • 45W;22S Cave behind a waterfall
  • 43W;23S Cave that leads to other side of the map
  • 42W;22S The other side of that cave
  • 42W;24S Cave besides a small waterfall, behind a creek

River Angler Weekly

Fishing Instrument

  • Any Spear (for spear fishing)
  • Fishing Traps (for lazy people)
  • Fishing Rod (for relaxing sessions) because fishing also restores sanity like campfire do

Fishing Guide

This guide is for fishing using the fishing rod, not the spear. To attach the hook and bait, first wield your fishing rod, open your inventory, grab the hook and put it on the slot at your fishing rod which you held, the method is the same for baits

  • Bone Hook: Crafted from bone needle
  • Fish Bone Hook: Crafted from fish bones


  • Mushroom
  • Larvae
  • Maggots

Farmer’s Pocket Guide

Planters & What can you plant in it

Large Planter

  • Palm Tree Nuts: Dropped randomly by palm trees
  • Bamboo Stick: Chop off a smaller bamboo plant
  • Banana Seeds: Harvested from Banana fruit
  • Soursoup Seeds: Harvested from a Soursoup fruit
  • Cassava Root: Harvested from a Cassava
  • Quasi Amara Flower (Dried): Dry a Quasi Amara flower
  • Monstera Flower (Dried): Dry a Monstera flower

Small Planter

  • Cocona Seeds: Harvested from Cocona fruit
  • Root Bulb: Harvested from a Malanga (potato)
  • Molinera Flower (Dried): Harvested from Molinera Leaves & Wait for it to dry
  • Tobacco Flower (Dried): Dry a Tobacco flower
  • Plantain Lilly (Dried): Dry a Plantain Lilly flower
  • Sage Flower (Dried): Dry a Sage flower

*Note that drying can be done faster if you use a drying rack

Taking care of your Plants

  • Water it until the hydration bar is full or hope for a rain to do your job for you.
  • Fertilizer can be found as animal droppings (poop). Poop can be found through the distinct fly sound
  • Alternatively, rotten biomatter such as fruits and mushroom can be used as a low quality fertilizer
  • Fertilizing is optional but can make the plant grow faster. It is more efficient to use poop for plants that regrows itself such as Banana, Cocona, and Soursoup
  • Plowing will not make your crop plot arable, it will destroy the plant.
  • Single harvest plant will require plowing to make the planter reusable

FAQ (Frequently Asked Questions)

This is where I include questions and problems that are often asked or complained in the review and discussion forum to help people solve the most notorious problem in the game.

Q: How do I manage sanity? why are hallucinated tribal keeps attacking me?
A: You should keep your sanity up by at least 80% to make sure that you wont even start hearing voices. At lower than 50% sanity, those tribal hallucination will start spawning and acutally deals damage to you. Things to do:

  • Eating cooked meat, choke yourself full of it until your sanity is above 50%
  • Especially raw honey & cooked crab
  • Staying near fire
  • Sleeping in a good quality bed
  • Taking off leeches
  • Fishing

Things you should not do if you want to keep your sanity up:

  • Eating insects
  • Leaving diseases untreated, especially worms & leech
  • Sleeping without shelter
  • Commiting Cannibalism (ABSOLUTE NO! NO!)

Q: How do I fish?
A: With Spear: Normally when in creek. Anywhere else, You throw. The type of spear doensn’t really matter
A2: For fishing rod. You will need to find a brazil nut which are a very very very rare item found near a large three where you would sometime find blue mushroom. The nut’s shell are one of the key component to make a fishing rod. There is also a free fishing rod at the oasis snake camp found by the tree next to the shelter and campfire.

Q: Why do I keep getting attacked by tribals? how do I get rid of them?
A: The tribals in green hell no longer spawn in to attack you periodically, now they mind their own business such as singing, foraging, patrolling, and resting. Should you approach them or be seen by them, then they will attack you. You can easily avoid them by hearing their singing.
A2: Also setting up fire and forge will attract tribals to raid your camp, so be considerate about it.

Q: Why no rain? or Why too much rain?
A: After the first 20 days, the game would start to either go full on dry, or go full on wet, then switches between the two for the whole week or longer. Don’t be scared, this isn’t a bug at all.
> When raining often, your water should be manageable and your only challenge is lightning a fire in order to cook and to build covered shelter so you can sleep. Also you cannot dry food during rainy season so keep a note on that
> When dry, you would have to prepare a bidon of any type and coconut shells to boil water and to make soups while you’re at it

Q: What’s the cheesiest way to beat the deal with the tribals?

  • Stealth Archery: 1 headshot kills the tribal, you can get like 2-3 before they start chasing after you
  • Stealth Spearing: 1 headshot kills the tribal incase you ran out of arrow
  • Jump on a log bridge or a huge boulder: Tribals can’t get up there but will switch the ranged if they have a weapon

Q: What’s the Dealies with weapon durabilit
A: Two things: 1. Weapon durability is purely tied to your crafting skill. 2. Weapon material quality sets the maximum possible durability. Making it viable to only craft bad weapon at early skill then upgrade to a better tier once your durability of the previous weapon tier is at 100%

Q: Can I copy/paste your guide on my repost/gamer website/forum/news article/translation/etc.
A: *bleep* yeah, you may do as you wish BUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUT please credit me or link this guide to that post

Spirit of Amazonia Part 1

General Info

  • This campaign is standalone to the story mission
  • There are very little handholding and the storyline is much more open than the main story’s linear flow
  • If you exit from the starting area to the south, go check the river bank until you find your boat. There are some useful stuff there
  • Doing certain good willed action gives you Trust Point (idk what that do but i think collecting lots of those lets you progress) You’ll need about 800 to progress through the first section
  • The Waraha (skull painted native) are as*holes. Feel free to commit British colonialism on them, there won’t be any reperecussion for that.
  • The Mu’agi village will be your main hub for most of the time (there are fire and drying rack you can use for cooking and some food you can steal). Don’t worry about being awkward, the chief understand that you’re a white guy trying hard to fit in.
  • The Map is located on a steamboat at the southeaster corner of the area, through the mangrove trees. Climb on top of the steamboat. The map should be in a small crate
  • Most of the painted rocks are located on map edges and caves. Though some can be found in center of a notable landmark.

Trust Actions

Help an Injured Native (30 Trust)
When you find an Injured native, use your bandage on their wound by dragging it from your inventory. Different wound type may require different types of bandage.

Perform Burial Ceremony (20 Trust)

  • Take Down a native corpse that can be found hanging on a tree
  • Gather and Build the coffin
  • Start a fire and use the ember to set the coffin on fire

Return Tribal Kid (30 Trust)
Grab a tribe kid found randomly in a jungle and ‘build” them near the chief’s tent

Free Tribal Women (30 Trust)
You can find them from the sound of crying. They are found inside a breakable bamboo cage usually found near large waraha camps

Destroy Waraha Camps (5-40 Trust)
Killing them is optional, you only have to deconstruct their huts and totems using your axe. The bigger ones gives more trust and is unguarded

SPOILER WARNING (Hover the pointer over the black bars to see each solution to the legends)

Learn Legends from Painted Stone (100 Trust each)
Consist of 2 part: 1. Find all related legend stones; 2. Complete the newly given sidequest. Locating the stones. The quests should become easier to track if you have the map

White Demon
(Note: This quest isn’t referring to you)
This consist of a hunt so prepare bow and a decent amount of arrow. You will need to go to the marked place during the evening. The monster will be waiting on a cave near the steamboat. After skinning it, proceed to bragging about killing the endangered animal to the chief

The Howling Spirit
The object mentioned is lodged on a tree. Reaching it require crossing the bamboo bridge just west of the marker and jump through rocks until you reach the tall edge by the marked tree. A rope and a small stick will be required. Finish the quest by exaggerating your conquest to the chief

The Craftsman
Craft the following items:
Metal Scales: Mold + Melted Metal + Arowana Scales
Metal Fang: Mold + Melted Metal + Jaguar Fang (you can get one at the village if you can’t find a jaguar)
Metal Feather: Mold + Melted Metal + Bird Feather
Totem Recipe: Metal Scales + Metal Fang + Metal Feather + Wooden Stick + Wood Resin (resin can be found on a petrified wood)
Gift the newly made totem to the chief to complete this quest

Cursed Water
First, get the golden treasure at the steamboat. Acessing this one requires diving from the blasted behind of the steamboat. Once you have the plate, remember to bring enough wood to make a small fire. Dive into the marked waterfall area and jump through the cavern rocks until you reach an altar. Place the golden plate, build the fire, and complete the ritual.

Map with all the funny rocks included
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (19)

Spirit of Amazonia Part 2

General Info

  • The second part can be begun right from where you left off in Part 1 save file
  • There are 2 different way to find the next location which is in the north-most cavern, or north-west cavern
  • You will be placed in a slightly modified location you would be very familiar of already
  • The Map is located at the Drug Den right inside a jeep parked in front of it. There is also the metal bidon and the part required to fix your radio
  • Some water source are poisoned (green stuff) and accidentally stepping on one can cause fever instantly

Trust Actions

Hint: The Village you had to help is located very close to the starting area of the main campaign

Clean Poisoned Water (30 Trust)
Pick up all the bottles and jugs first. Build a bonfire at the gathering location then lit it on fire. This action should also make surrounding water safe for wading again within a couple of days

Rescue Tribe Members [30 Trust)
It’s kinda the same as in part 1

Legends (100 Trust Each)
Same as part 1. Find all the stones first then try to solve the riddle.

Story Mode Walkthrough

This will be the walkthrough. See map below if you are lost and In need of direction, I think the map should be useful since most of the time you’ll only find it halfway trough each of the zones

  1. At the start of the game, just do what you usually do. Make some tools and stuff.
  2. Go up the river for a bit and you’ll see a village
  3. Find a bowl and cook up the recipe shown in your notebook
  4. The bark can be found literally few meters behind the bowl, in a large tree where you usually find blue shroom
  5. You’ll find the red-green herb (psychotria). Now worries, this herb appears literally everywhere except for when you’re actually looking for it
  6. Cook up those ingredients at the bowl and drink it
  7. Go to the coordinate (A-2)
  8. Realize you cant reach it, find the grappling hook
  9. Find the crashed jeep and pick up the jerrycan
  10. Find the elevator cave, fuel the generator, go down
  11. Optionally pick up a bag of gold
  12. Pick up the grappling hook there
  13. Go back to the marked map area (A-2)
  14. Find a “stonehenge”, make another brew and drink it
  15. Go trough the very familiar snake camp
  16. Go east till you find a climbing spot (coordinate is: 32’W;25’S)
  17. Look for a clearing
  18. Fix the radio by following the yellow cable
  19. Pick up the key near the radio after using the radio
  20. Follow the blue cable and pick up the climbing gear
  21. Follow the coordinate (C-1) south-east from the airstrip and slide down
  22. Pick up the diving gear and go trough the underwater cave
  23. When you’re finally up, look down to the south-east again and then go to a small sinkhole and climb down there
  24. Not much diving this time, just go trough the cave till you reach a swamp
  25. (optional) Follow the coordinate marked as Omega (this part is optional but essential for the good ending)
  26. (optional) Camp Omega does not appear on the map initially but you’ll soon find it if you just go straight south from where you exit
  27. (optional) Find a mossy tent, interact with the zipper to enter it
  28. (optional) Pick up the infected blood sample and put it into the machine
  29. (optional) Go find 2 tobacco and 2 bandage, prepare 2 tobacco bandages
  30. (optional) Pick up a poison dart frog (with your hand). You will be instantly poisoned once you pick it up so immediately bandage your arm with that tobacco bandages (twice)
  31. (optional) Sleep in the adjacent tent that has beds to pass off the fever
  32. (optional) Go back to the Zippered tent, put the live frog into the sample, and pick up THE CURE
  33. Follow the coordinate marked as A-1
  34. Make the third brew, drink em’, walking-sim em’, don’t forget to pick up the grappling gun once you’re done.
  35. Try to reach Coordinate H and enjoy the surprise.
  36. Continue going south till you find a trunk bridge that somehow got there all of the sudden
  37. Keep going till you reached coordinate Psi
  38. Make the brew the fourth time
  39. WIN……………………………………

Cave Shroom Sidequest

  1. Get to the point where you reached the biggest village with the 4th ritual bowl
  2. Dont use the bowl yet, instead go to coordinate 34’W;34’S and grapple up to a cave
  3. Walk trough the cave till you reach 32’W;32S and pick up the cave mushroom

Psychotria related
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (20)


In-case you forgot to pick some them up. Custom marker might be added soon. Map isn’t perfectly filled but it has all of the important locations.
* Also note that location of the map and most items are different between story mode and survival mode. It would take some time but I will soon add the survival location

The Jungle

Story Location: Abandoned Camp, Inside a burnt backpack (46W;25S)
Survival Location: Abandoned Drug Den
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (21)
Notable Stuff

  • Fuel Can + Canteen (marker with car wheel)
  • Rusted Machete+ Pot (marker with barrel)
  • Grappling Hook (marker with pickaxe)
  • Grappling Hook (Survival) (marker with car wheel)

The Oasis

Story Location: Abandoned Airstrip, Behind a locked room (same room that has the climbing tools) (28W;23S)
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (22)
Notable Stuff

  • Fishing Rod (Anaconda camp)
  • Climbing Tool (marker with windsock)

The Swamp

Story Location: Camp Omega (25W;33S)
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (23)
Notable Stuff

  • Grappling Gun (marker with stone arch)
Green Hell Complete Survival, Story, and DLC Guide – Steam Solo (2024)


How many hours to complete Green Hell? ›

When focusing on the main objectives, Green Hell is about 17 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 37 Hours to obtain 100% completion.

Where is the best base location in Green Hell survival? ›

51°W, 19°S is the location of a harbor with a fishing dock. There's plenty of open land to build on, as well as numerous fish and birds for meat and arrows. The water does contain piranha, but the tradeoffs make the harbor an excellent place to build a base in this brutal survival game.

Is Green Hell a hard game? ›

Green Hell is a hardcore survival that will give you the atmosphere of wandering and surviving harsh Amazon jungle, all while posing an intriguing story to lead you onwards.

What is the best tool for starting fires in Green Hell? ›

If the player has either a bird's nest or dry leaves in their inventory to act as tinder, the character will place the hand drill in front of them and prepare to start a fire. Using a nest or dry leaves with the hand drill will create a flame.

What is the bad ending in Green Hell? ›

Good ending = Find the cure by inserting the right item into the machine at the research lab. Then answering you found the cure when prompted during the final ayahuasca event. Bad Ending = Not finding the cure or NOT answering that you found the cure in the final ayahuasca event.

Can I skip Green Hell tutorial? ›

Yes, simply press ESC, and you should have it as on option. Start it, press [ESC], choose skip tutorial.

Where is the child in Green Hell? ›

Tribal Children
44W 27SA short walk from the Un'garaca village. The child can be found sitting inside the cave hidden behind a small waterfall. Toxic waste can also be found in this location.
52W 29SThe child can be found sitting in a cave opening, south west of the drug facility
2 more rows

Can you farm in Green Hell? ›

Plant cultivation allows the player to grow their own plants, herbs and fruits. The player will need to harvest seeds or dry flowers and place them in planting boxes.

Is Green Hell harder than the forest? ›

green hell is a total hell. everything can kill you anytime.In The forest you eat medicine and your health restore to max but green hell you need to patch yourself to make sure your health not decreasing. food divided into 4 so you need to balanced it. The forest you just cook a lizard and you full already.

Can you destroy Ant Hills in Green Hell? ›

Can anthills really grow in some place? They cannot be destroyed so build away from them. I've save-scummed a couple times after it popped up and it seems to be in a consistent location in my base, but yes, I can confirm that they can spawn when one didn't originally exist.

What is the first thing you should do in Green Hell? ›

Gather foods

Easiest food starting out is fruit and some unknown Mushrooms. Find a banana tree if possible! Next, build a simple shelter! That will allow you to save the game.

What is the best fuel for the fire in Green Hell? ›

Large items such as sticks, planks and charcoal will add more fuel to a fire compared to smaller items such as feathers.

Is there an end to Green Hell? ›

Happy Ending? If you found the cure, the option to tell Mia will be unlocked. Tell Mia you 'found the cure', she will tell you to go and the vision will end. The player will then be prompted to go to the airport.

How many days are in Green Hell? ›

There are two seasons in Green Hell, wet and dry. When the player first starts out in game it will rain on and off for approximately the first 20 days. After this time the seasons will then randomly rotate over a set number of days through the year. Each season roughly last 20 to 30 days.

How long is the spirits of Amazonia? ›

The Spirits of Amazonia Part 1 story will take 10-15 hours to complete, bringing many new activities. Moreover, the expansion will let you enjoy a new map, with the entire area comparable in size to the zone already known inside Green Hell VR.

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